﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using NUnit.Framework;
using Castle.DynamicProxy;

namespace Legend.Fakes
{
    //[TestFixture]
    //public class FakeGeneratorTests
    //{
    //    private ProxyGenerator proxyGenerator;

    //    [Test]
    //    public void Generate_fake_returns_fake_object()
    //    {
    //        var generator = new FakeGenerator<IFoo>(this.proxyGenerator);

    //        var fake = generator.GenerateFake();

    //        fake.FakeObject;
    //    }

    //    private interface IFoo
    //    {
    //        void Bar();
    //    }
    //}
}
